THE KNOWN WORLD
ANTIPODES, THE: The Bad Place
OVER-LAND, THE: The Good Place
AUSTERLANDS: Home to the Southron Imperium and LAWFUL CIVILIZATION
ERILLION, ISLE OF: Northwest of the Main-Land, a place of wild enchantment
MAIN-LAND, The: Largest continental body of the Known World
KASSADIA: Northwestern coast of the Main-Land
GORNATE FOREST: Formerly a settled frontier province of the Realm of Man, now largely reclaimed by the Wilderlands
DOUGHKEEP: Known for their PEERLESS PIES
MADDOC POINTE: An ancient burial hill near Olde Towyn
DUELLING DOLMEN: Traditional place to get skewered
OLDE TOWER: A woodland ruin were JOBBA THE LOGGER disappeared, lost to the FETCH-LIGHTS
OLDE TOWYNE: The home town of the COMPANY OF HEROES
BLUE FROG TAVERN: Once a CHAPEL TO CHAOS, now the second-best inn in OLDE TOWYN
OLDE GREYSTONE CHAPEL: Run by BISHOP ALFRIC ORDANE
PENNYPINCHER HOLDINGS: Local bank, managed by GORM PENNYPINCHER
TWO-HEADED CALF, The: Better than the Blue Frog, at least
RENNETON: known for their RUNNY CHEESES
KORALGESH: A port city which, reportedly, met its DOOM some years past
MUR, CITY-STATE OF: Claims domain over the Forest Gornate, home to ARCHBISHOP CLAUDIO CANTONELLI, Metropolitan of Mur, as well as the wealthy FALCONI CLAN, including ERROL and VERONA
STONECROW MOUNTAINS: Mountains to the North and East of Gornate Forest, named for their 'crow's feet' of many small valleys, gullies, and box canyons
CASTLE XYNTILLIAN: A terrible place where SGT. HENRI D'ARAMITZ and LOUIE THE LURCHER were said to have met their DOOMS. Rumored to be home to the sinister MALEVOL CLAN
CAERMOR, a remote highland village known for its dour and hateful folk whose offish reticence has earned them little favor with the people of Olde Towyn.
HYQUEOUS VAULTS: Little is known of this place, save that it is believed to be filled with MAGICAL DOORS which may only be opened with PRIME RODS
STONEHELL, see UNDEREARTH
TOWER OF THE HEAVENS: Dwelling of SHALFEY THE SAGE, Keeper of Wisdom
WASTE-LAND: A great coastal swamp, once drained and maintained by the REALM, now a festering blight unclaimed by the FORCES OF LAW.
REALM OF MAN: A theoretical place, extending from the Austerlands to the Main-Land, Erillion, and the Twelve Kingdoms. Has not served as a functional government for as long as anyone in Olde Towyn can recall
TWELVE KINGDOMS: The northwestern isles beyond Erillion, home to many a strange custom and petty lord
FLAUGAR: an ill-reputed port, ruled by KING HAGGUK
WILDERLAND: The name for those places were MEN no longer sway and FOUL CHAOS rules the day
UNDEREARTH:
STONEHELL: The DUNGEON ETERNAL and 'tentpole dungeon' for the COMPANY OF HEROES
LEVEL 0: A box canyon at the base of the Stonecrow Mountains in the forested hills of the Gornate
GATES TO HELL: Nearly destroyed by some past military action against Stonehell Canyon, now lies in profitless ruin
SHRINE OF OSTROGG: Where Goblyns once sacrificed their Elfin parents to the King of Pests
BANDIT CAVES: Hideout of the ALMSMEN
CENOTAPH FOR SIR DUKE: Satanic memorial and place of prophesized return for THE DUKE OF BONES
ILLUSIVE FOREST: Once a place of great magic, now providing cover for Almsman spies
LEVEL 1: Down these night-haunted halls...
GATEWAY TO ADVENTURE: And the 'Tunnel of Love'.
HELL'S ANTECHAMBER: Welcome to Hell
QUIET HALLS, THE: Where the dead await FINAL JUDGEMENT
KOBOLD KORNERS: A town in the dungeon? Reputedly has a marketplace and inn
VILE PIGMAN LAIR: Little is known, save that they have seemingly-organized defenses and dwell somewhere to the south of Hell's Antechamber
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